One my quest to create the CS6X layout I encountered the variable Mid byte problem.
So for example, when I want to address a parameter I need a high byte, mid byte and a low byte for the address. The Mid byte is variable here. The first time I encountered that was with the voice elements. Each voice in the CS6X has 4 elements so the Mid byte is variable from 0 to 3 to address the element. Each element has its own set of parameters. Well, that was easily solved by adding all the elements with all their parameters. But now I am preparing the drum voices and now it becomes a bit too much. The Mid byte is now variable from 0 to 48hex. This means that per voice I have 72 (48hex) elements per voice in which each element represents a drum sound. Each elements has its own set of parameters. This means I would have to create 72 pages of parameters and that's overkill. Does the current Midi Designer offer a solution for my problem? Please let me know if it's possible or not.